<<Well, I'm anal-retentive. A split density filter uses a linear split, but
most of the landscapes I think of doing this with contain *very* uneven
horizons (there wasn't a straight horizon anywhere throughout the
Jasper-Banff region, thank God... 8^> ). I can get more exact results
using clipping paths.>>
I hear ya!
That is why it was so hard to change the sky in a landscape with the masking
process.
The filter thing is more for a quick and inexpensive way to achieve a
similar effect.
In many cases the light spilling over from the overbright sky would fall off
gradually
into the shadow (down the mountain) and a split density filter would do it.
It would of course depend on an endless amount of variables.
Have fun with the computer process.
Charlie
Charles Loeven
cpl49@xxxxxxxxxxxxx
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