We're not communicating and I don't know which one of us has the
problem. At some point you change the diameter of the soft brush to 280
pixels to maintain the same diameter as the 400 pixel hard brush.
I maintain that that shouldn't be necessary. A 400 pixel diameter brush
should be never be more than 400 pixels in diameter regardless of the
hardness setting. In Picture Window Pro that's what allows visually
constraining where a soft brush is allowed to paint. In PS you can't
tell from the size of the cursor where the brush is allowed to paint...
it's a crapshoot whether "overspray" will ruin something beyond the
cursor ring.
What don't I understand?
Chuck Norcutt
On 1/25/2015 12:45 AM, Paul Laughlin wrote:
Okay, here is the test.
<http://www.pbase.com/pelaughlin/clone_test>
click on the first thumbnail and then next to step through them. I
believe that the captions tell the story. Please note that at no time
did the cloning bleed outside the cursor. If there is a setting
somewhere to make it different, I have no idea where or what it might be.
Paul in Portland OR
On 1/24/2015 7:56 PM, Chuck Norcutt wrote:
Better try again. The test I described below was using CC.
Chuck Norcutt
On 1/24/2015 8:58 PM, Paul Laughlin wrote:
My bad, Chuck. A bit of apples and oranges. I missed the CS5 at the
beginning of the subject and have been mostly talking about CC and
CC2014. CS5 works just like you say. The cursor for the clone stamp
tool had some major changes in CC. I do remember a bit of an ado about
the new look and handling of the clone stamp tool cursor when CC first
came out. My apologies Chuck.
Paul in Portland OR
On 1/24/2015 5:53 AM, Chuck Norcutt wrote:
Repeat your test. Set the hardness at 100% and make a black circle
which will be exactly the diameter of the cursor. Now set the hardness
at 25%. Align the cursor edge with the edge of the black circle you
just created. Now clone repeatedly 4 or 5 times in the same spot and
watch the "overspray" get larger and larger and merge into the black
spot. The point is that one cannot precisely control where the paint
goes unless using 100% hardness. But 100% hardness and "feathering" an
edge are not compatible. I consider it distinctly not useful. I also
don't see the use of layers as a very useful fix to the problem since
that only allows fixing what shouldn't have happened in the first
place.
One can also constrain the paint by cloning into a selection but
that's tedious for working on hundreds of small areas when a simple
real-time view of where the paint is going (inside the cursor
circle) is
all you need.
--
_________________________________________________________________
Options: http://lists.thomasclausen.net/mailman/listinfo/olympus
Archives: http://lists.thomasclausen.net/mailman/private/olympus/
Themed Olympus Photo Exhibition: http://www.tope.nl/
|