All Long Time Ago, before the digest blew up, AG made this intriguing comment:
>What is neat, though, is learning new
>techniques on the computer and transferring those skills to the
>darkroom. I'm now using split-grade printing and/or
>paper-flashing for nearly everything now for enhanced S-Curve
>adjustment. It just took learning and testing in the computer
>to see what happens.
. . . and I always meant to follow upon it.
I have been getting back into the darkroom after a *loong* lapse, and
feel like I'm struggling to get controlled, repeatable results. But I
have a pretty good grasp of what happens to an image when you
manipulate Photoshop curves. So I wonder if you'd care to expand on
that comment--e.g. how do those techniques relate to squooshing the
shape of a curve in PS?
Cheers,
-- Ross
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"Do something foolish once, and it's a mistake.
Do it repeatedly and it's a philosophy."
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